Hello guys I keep get this error code 267 how do I fixed it? it let me in studios but I did not put in a Anti-Exploit don’t know what happening How do I fix this?
Read the error code 267 ROBLOX Error Code 267 is an error which is displayed when a user gets kicked from a game using a script that basically includes admin commands.
What does illegal method error code 267 mean? When i play the game on my account it’s fine. But when my friends play the game they get this error message, what do i do?
Something Went wrong with user data So can someone help me clarify whether the game breaking was my fault or roblox’s server issue ToT Because i was debugging the camera not working some cases and the bug finally happened to me but it was weird as you can see in the vid. So does the other bugs that have been getting reported due to roblox server or what ToT Helps are much greatly appreciated!
Rejoin, and if you continue to get kicked, contact iiMurpyh. Error: ", result) else return result end end More code please? If you post the full script here, we may be able to help you. Also feel free to privately DM me the script, as I have a Somewhat great experience with datastores too.
So when i join my game, everything works fine data loading and everything. But the second my friend tries to join me(he also has dev perms) it kicks me from the game Ive checked my scripts, theres only one thing that says kick and its only if your data fails to load. Im super confused please help
It is likely an anti-exploit script/module you use that has been confused by players being removed as part of the server shutdown. Does your game contain any anti-exploits? It’s not from Roblox themselves as it’s called Roblox not ROBLOX, and the “You’ve been kicked from the game:” is there to indicate it’s a developer-driven action.
My roblox game has been experiencing ALOT of data issues so i tried configuring it and it just kept saying “502: API Services rejected request with error. Error ...
The single-player place seems to have some of the worst spikes, which doesn’t make sense - single-player servers are half the size (12 players max) the size of two-player servers (24 players max). Now, for the server-side of things, here are the stats for the overall game (server-sided stats do not vary wildly between places, unlike client-sided stats):
However Roblox support has replied to me saying that their team is actively working on the issue which is good, however I didn’t make this post just to ask for a solution to solve it.